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Re:Show HN: Play with Shaders Inspired by Slime Mold by theossuary on Tuesday March 30, 2021 @09:18AM (#26634245)
This reminds me of a coding adventure YT video that replicates slime molds in Unity, look at the end to see some high res videos of it - https://youtu.be/X-iSQQgOd1A
Re:Show HN: Play with Shaders Inspired by Slime Mold by jedimastert on Tuesday March 30, 2021 @09:50AM (#26634585)
Coding Aventure is one of my favorite intellectual(?) exploration channels, along with Primer, who's had a great string of genetic/evolution simulation videos exploring the emergent evolution of society

https://www.youtube.com/watch?v=goePYJ74Ydg

Re:Show HN: Play with Shaders Inspired by Slime Mold by arnado on Tuesday March 30, 2021 @10:37AM (#26635076)
The article credits that video directly for inspiration.
Re:Show HN: Play with Shaders Inspired by Slime Mold by theossuary on Tuesday March 30, 2021 @11:17AM (#26635594)
Whoops, didn't see that. I thought it was a little peculiar that there were two things about simulating mold in a week in my feeds; but I just chalked it up to frequency bias. Now I'm wondering if all the 3d printed cycloidal drive stuff I've been seeing is more than just coincidence...
Re:Show HN: Play with Shaders Inspired by Slime Mold by Yenrabbit on Tuesday March 30, 2021 @03:33PM (#26639272)
I wonder if previous 'Coding Adventures' videos have prompted similar 'coincidences' with people wondering why they are suddenly seeing procedural planets popping up all over the place :)