Re:Show HN: Play with Shaders Inspired by Slime Mold
by theossuary on Tuesday March 30, 2021 @09:18AM
(#26634245)
This reminds me of a coding adventure YT video that replicates slime molds in Unity, look at the end to see some high res videos of it - https://youtu.be/X-iSQQgOd1A
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Re:Show HN: Play with Shaders Inspired by Slime Mold
by jedimastert on Tuesday March 30, 2021 @09:50AM
(#26634585)
Coding Aventure is one of my favorite intellectual(?) exploration channels, along with Primer, who's had a great string of genetic/evolution simulation videos exploring the emergent evolution of society
Re:Show HN: Play with Shaders Inspired by Slime Mold
by arnado on Tuesday March 30, 2021 @10:37AM
(#26635076)
The article credits that video directly for inspiration.
Re:Show HN: Play with Shaders Inspired by Slime Mold
by theossuary on Tuesday March 30, 2021 @11:17AM
(#26635594)
Whoops, didn't see that. I thought it was a little peculiar that there were two things about simulating mold in a week in my feeds; but I just chalked it up to frequency bias. Now I'm wondering if all the 3d printed cycloidal drive stuff I've been seeing is more than just coincidence...
Re:Show HN: Play with Shaders Inspired by Slime Mold
by Yenrabbit on Tuesday March 30, 2021 @03:33PM
(#26639272)
I wonder if previous 'Coding Adventures' videos have prompted similar 'coincidences' with people wondering why they are suddenly seeing procedural planets popping up all over the place :)