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Re:LulzSec takes Eve Online and Minecraft offline by wmf on Tuesday June 14, 2011 @04:15PM (#2654570)
It sounds like a reverse lottery of pain to me. If LulzSec looks at you, you get to spend millions beefing up security while your competitors do nothing.
Re:LulzSec takes Eve Online and Minecraft offline by bxr on Tuesday June 14, 2011 @04:31PM (#2654628)
>If LulzSec looks at you, you get to spend millions beefing up security

...or, you know, be competent in the first place.

Re:LulzSec takes Eve Online and Minecraft offline by wmf on Tuesday June 14, 2011 @06:24PM (#2655037)
They can choose when and where to attack, but you have to defend everywhere all the time. I suspect we're in a situation where cost of being competent > probability of lulz * cost of remediation.
Re:LulzSec takes Eve Online and Minecraft offline by bxr on Wednesday June 15, 2011 @12:29PM (#2657775)
>I suspect we're in a situation where cost of being competent > probability of lulz * cost of remediation.

Yup, unfortunately this is true, and half-assing it because of this is what gets us onerous new internet legislation.