News for hackers. Stuff that matters.
Re:A deep-dive into the future of subscription gaming by cloogshicer on Monday March 08, 2021 @07:54AM (#26385171)
Sadly, I believe that this is correct. Look at what happened to music and movies.

The only question is if the tech, and especially people's internet connections will get there. Personally, I much prefer being able to 'own' games and run them on my local hardware. But I think the convenience of not having to download/install/update anything, just hitting "Play" and go will outweigh the disadvantages for most people.

Which is sad, because I think this will make the overall experience worse for everyone, for the sake of just convenience. Everything will be stuck again in walled gardens like Netflix, Spotify & Co are now.

Re:A deep-dive into the future of subscription gaming by KineticLensman on Monday March 08, 2021 @08:26AM (#26385437)
> I think the convenience of not having to download/install/update anything, just hitting "Play" and go will outweigh the disadvantages for most people

> Which is sad, because I think this will make the overall experience worse for everyone, for the sake of just convenience.

I miss the convenience of pushing a physical thing that I own into a slot on a device that I own and hitting a physical button labelled 'play'. Especially when the cheap app running on an expensive tablet that connects my expensive physical speakers to the library of all the music I could possibly want to rent for some reason can't see the speakers, even though I have rebooted my wifi, logged off and back into my streaming service account, re-installed the app, updated the speaker's firmware, etc etc.

Re:A deep-dive into the future of subscription gaming by antihero on Monday March 08, 2021 @09:10AM (#26385898)
Or you can just plug your laptop/tablet into your speakers and play your local music collection.
Re:A deep-dive into the future of subscription gaming by KineticLensman on Monday March 08, 2021 @11:08AM (#26387203)
> and play your local music collection

The local collection that I stopped expanding three years ago because I was now paying for a streaming service.

Clearly, it's a trade-off. I don't miss paying vast amounts for a CD that might at best have one or two tracks that I really like plus a load of fillers. I've discovered a lot of music that I wouldn't have found otherwise thanks to streaming. But I worry for some of my older relatives who can barely navigate a smartphone interface, and for whom setting up the streaming on a modern device is a hit and miss affair.

Re:A deep-dive into the future of subscription gaming by antihero on Tuesday March 09, 2021 @04:53AM (#26397124)
> The local collection that I stopped expanding three years ago because I was now paying for a streaming service.

I know that feeling. When what.cd went down it was a tragedy but I was able to continue mostly as normal. I even "slimmed down" my collection to make it more portable, which was a mistake because all of the classics on streaming services are fucking remasters. God, I miss those days of music forums.

My music discovery hasn't had half the same intensity or wonder since those years. Now what, Spotify playlists? Their shitty nerfed "radio" playlists?

I miss music forums and trackers dearly. There's reddit but it's not quite the same.

Re:A deep-dive into the future of subscription gaming by nightski on Monday March 08, 2021 @09:16AM (#26385971)
It's kind of amusing because if you have a good enough internet connection to stream, the "pain" you describe of download/install/updating games is virtually non-existant. It takes 2 clicks to install a game on steam or other platform and updates are automatic.
Re:A deep-dive into the future of subscription gaming by cloogshicer on Monday March 08, 2021 @10:48AM (#26386937)
You're right, the automatic downloads have made things much easier. But it's still not anywhere near instant play. I have very fast internet at home but games can get tens of gigabytes big. If I have half an hour to play a quick game, that's a non-starter.

And let's not even talk about selecting hardware for a pre-built PC or building a gaming PC from scratch. That's just too much to ask for, for most people.

Don't get me wrong, I love all that stuff. But I think most people don't. That's the only way I can explain why anyone would pay the premium for the awful and expensive experience that are modern game consoles.

Re:A deep-dive into the future of subscription gaming by nightski on Monday March 08, 2021 @10:49AM (#26386954)
Sure, if you are playing a new game. I suppose if you like to dabble in huge games that are 10s of gigs in size that might be a problem.

It's a lot more common for me to have a handful of games I am interested in installed and ready to go whenever I have the urge to play.

Re:A deep-dive into the future of subscription gaming by disgruntledphd2 on Monday March 08, 2021 @01:32PM (#26389571)
As long as you wait for them to stop patching, you'll be fine \s.
Re:A deep-dive into the future of subscription gaming by whynaut on Monday March 08, 2021 @03:26PM (#26391049)
I don’t think it was the case on PS4/XB1, but on PS5 I can choose to play a game while it updates. Did last night with Sackboy.