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Re:How I cut GTA Online loading times by 70% by nitwit005 on Sunday February 28, 2021 @07:53PM (#26298626)
A lot of other languages make use of the c standard library functions to parse floats (and to do various trigonometric functions), so they may be more similar than you imagine.
Re:How I cut GTA Online loading times by 70% by oblio on Monday March 01, 2021 @04:04PM (#26308398)
Not super relevant, though. The average standard library from another language is a lot more hardened than the function written by Joe Sixpack in C last night.