Cloudflare: https://lib.rs/crates/quiche
Allowing to get (relatively) easy C bindings is a goal and feature of rust, at least the project itself provides and maintains the rust-bindgen crate[3][4].
Having a bit bigger and slightly complex project like a backup server done in rust is such a relief compared to C or similar languages. Good speed, fast start up times like C but refactoring is really a breeze lots of safety is guaranteed and more time can be spent on fixing the semantic bugs.
[0]: https://pbs.proxmox.com/docs/introduction.html#introduction
[1]: https://git.proxmox.com/?p=proxmox-backup-qemu.git;a=summary
[2]: https://git.proxmox.com/?p=pve-qemu.git;a=blob;f=debian/patc...
Once you get a microcontroller fast enough to handle Http3, you are talking about well known platforms (such as ARM, MIPS, x86). All of which are supported by Rust and LLVM.
https://doc.rust-lang.org/nightly/rustc/platform-support.htm...
I'm fairly confident in saying any place you can run any node version, you can run rust.
Not sure why one would choose this over QUICHE.
because it doesn't use threads? The library is intended to be used inside an eventloop. I think the same also applies for other typical transport libraries - e.g. HTTP/2 or TLS ones.
> Not sure why one would choose this over QUICHE.
I think there are certainly reasons. lsquic seems a lot more optimized than quiche and most other libraries out there. It makes use of some pretty clever datastructures (e.g. https://github.com/litespeedtech/lsquic/blob/master/src/libl...), and likely has a drastically lower rate of heap allocations than other implementations. Some of those things - like the use of intrusive linked lists - are unfortunately not that easy to apply in Rust.
I wouldn't be suprised if lsquic outperforms various other implementations - and if that's important to users it might be a reason to choose it (but as always: measure for your use-case).
I personally also think Rust is the way to go for system level code. But I wouldn't dismiss a project for not using Rust. And this one at least has a fair set of unit-tests, so it looks to me a lot more sane than a lot of other C based projects.
If you develop commercial embedded software and need to be able to develop safety critical software there is no contest: C and Ada are the two best tools. Obviously you limit the coding to subset of C. MISRA C for example.
You can buy commercial tools for C and Ada that do static analysis only your source-code way past anything that you get from other languages. You can prove the absence of run time errors. No divisions by zero, no sudden application termination etc.
If you write safety critical code, you don't do dynamic memory allocation or unrestricted recursion anyway. The strengths that Rust has in memory allocation are irrelevant. Running out of memory or unlimited recursion are errors.
The point stands, if you're an experienced developer in one particular language then of course you will write in that language.
Hackers were a well established thing in the 80s, with its origin "phreaking" being even older than that, so no it wasn't a naïve time when everybody though all just had the best interest possible in mind. Note also that not all crashes and breakages are intended and result of a malicious actor, or do you now argue that human entry errors just did not happen back then?
Further, most code today does not come from that era but rather originated from 90s to 2000s, with not even much of that being still around in that form.
> The point stands, if you're an experienced developer in one particular language then of course you will write in that language.
1. That's the first time you make that point, the original reply of yours has no argument whatsoever, so nothing "still stands".
2. If you're really an experienced developer in one particular language then you are aware of its shortcomings and will also look closely for languages addressing them without adding other disadvantages. Everything else would be just short-sighted, which isn't really a good virtue to have as experienced developer.
3. How comes that new code written by highly experienced developers, e.g., working on OS kernels, with a massive testing effort still let slip through buffer overflows, use after free, integer underflows, etc. etc.?