News for hackers. Stuff that matters.
Re:Architecture of the Game Boy Advance by thought_alarm on Monday December 28, 2020 @10:25PM (#25566411)
Nintendo's greatest technical achievement is the staggered backward compatibility between the original GameBoy, GameBoy Color, GameBoy Advance, DS, and DS 3D.

It's a game console compatibility lineage that stretches 30 years from the first GameBoy in 1989 to the end of the 3DS in 2020.

It's a remarkable achievement for a game console platform. It only happens with incredible foresight, planning, and strict software controls.

Re:Architecture of the Game Boy Advance by freeone3000 on Tuesday December 29, 2020 @05:40AM (#25568569)
It's really only one generation of backwards compatibility. The GBA SP is the last one that can play GBC games, as it's the last one with the 8-bit coprocessor - the DS can play GBA games because it's "small" processor is the same, but it can no longer play GBC games. The 3DS can no longer play GBA games as they no longer physically fit.
Re:Architecture of the Game Boy Advance by willis936 on Tuesday December 29, 2020 @07:39AM (#25569161)
The 3DS can play DS and GBA games natively. While the lack of a GBA cartridge slot is a hindrance, it’s nothing that ROM injections on a hacked console can’t get around.

That along with the capability to emulate up to SNES games makes my 3DS something that still makes its way into my travel backpack. I leave the switch and GBA SP at home. They’re too big for what they offer.