Re:Raytracing won't simplify AAA real-time rendering
by homarp on Monday December 28, 2020 @12:53PM
(#25561325)
https://docs.unrealengine.com/en-US/TestingAndOptimization/A... is the overview of the automation system used for unit testing, feature testing, and content stress testing.
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Re:Raytracing won't simplify AAA real-time rendering
by ensiferum on Monday December 28, 2020 @01:56PM
(#25562014)
There's some built-in testing functionality for the games but there aren't much tests for the engine itself in the source package.
Oh and I spent about 3 years working with UE4. The engine is a bug fest.