Re:Flax Engine – Competition for Godot/Unreal/Unity?
by CJefferson on Sunday December 20, 2020 @07:07AM
(#25485711)
This is an almost comically excessive headline. New game engines appear every week, and disappear just as often. Why should I care about this one? There is no obvious selling points, and more worryingly, no completed games I can see using the engine.
The first major issue I spotted is no iPhone support.
Re:Flax Engine – Competition for Godot/Unreal/Unity?
by m12k on Sunday December 20, 2020 @07:30AM
(#25485817)
It's undoubtedly impressive tech - but even if this is somehow technically superior to Unity and Unreal, I just doubt there's room for another proprietary engine to make a name for itself in the market. Godot has a chance based on being open source, but another proprietary engine would need to be truly groundbreakingly better to compete with the ecosystems around Unity and Unreal.
Re:Flax Engine – Competition for Godot/Unreal/Unity?
by popup21 on Sunday December 20, 2020 @08:16AM
(#25486014)
If it's not already, Godot looks as if it will mature into the "Blender" of the game development industry. I use a proprietary engine at the moment because of it's kindergarten level ease-of-use, but I'm gravitating towards Godot with every single release. Once my license expires I'll probably make the jump.
The first major issue I spotted is no iPhone support.
this is not - https://flaxengine.com/licensing/
https://www.wikiwand.com/en/Betteridge%27s_law_of_headlines