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Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by gambiting on Saturday December 19, 2020 @03:33AM (#25476083)
Except that's not true and I don't know where the assumption comes from. CDPR clearly said that majority of sales so far have been on PC.

And then they repeated that they have no way of knowing which platform you're actually playing that last-gen version on - so people playing the PS4 game on the PS5(where the game runs absolutely fine) still count as PS4 sales.

Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by netsectoday on Saturday December 19, 2020 @09:59PM (#25483452)
> so people playing the PS4 game on the PS5(where the game runs absolutely fine) still count as PS4 sales

The PS5 version has some crisp visuals and better frame-rate but it still has floating people, vehicles that forget about collision detection, crappy AI, cars that drive on rails, horrible pop-in effect, and gunfights where you can't take down some pissed off guy on the street without 50 direct headshots.

As for the story; I chose the corpo path and within 15 minutes of cutscenes and limited movement "gameplay" I'm on the street as some punk, never getting to experience anything close to what was marketed as the corpo path.

A few hours in I began to get lost in the world and enjoyed the advanced gameplay mechanics. They really went all-out with what you can do in the game, but then once the cinema-quality quest is finished I'm thrown back into the sloppy unfinished open-world.

Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by thrwyoilarticle on Saturday December 19, 2020 @10:47AM (#25478096)
> people playing the PS4 game on the PS5(where the game runs absolutely fine) still count as PS4 sales.

Because it's a PS4 game. There isn't a PS5 release.

I assume software I buy runs on the hardware it's designed for.

Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by kungito on Saturday December 19, 2020 @03:37AM (#25476100)
It's really unbelievable that in today's time of data collection they are incapable of knowing the freaking platform name on which the game runs on. Don't they have any ingame online services or just straight up get the data from Sony. This cannot be true.

Edit: what could be is that they just didn't build a data collection pipeline for this seeing as how they didn't do half of the planned stuff

Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by fogihujy on Saturday December 19, 2020 @11:24AM (#25478407)
Last-gen Xbox owner here. Lots of us were hyped about this game, and expected it to be the last major must-have game of the generation, because that's what CDPR has implied all along for the last half-decade.

Now, it seems to end up in the same category as Dragon Age: Inquisition on the Xbox 360; possibly playable after a few patches, but nowhere near a state which makes the game justice.

Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by ck425 on Saturday December 19, 2020 @04:16PM (#25481274)
I remember trying to play DA:I on 360 and how much better it was on PS4. As soon as I heard the Cyberpunk PS4 reviews I took the money I had aside for Cyberpunk and got Miles Morales instead. I'll be playing Cyberpunk in new years/spring when there's more PS5 stock, an official version and a few patches.