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Re:High-Throughput Game Message Server with Python WebSockets by weakfish on Sunday December 06, 2020 @12:39AM (#25321385)
The reason they're built in C is legacy and the fact that Rust hasn't been around all that long.
Re:High-Throughput Game Message Server with Python WebSockets by 1024core on Sunday December 06, 2020 @02:38PM (#25326017)
Well, what's stopping you from rewriting it in Rust?