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Re:DwarFS: A fast high compression read-only file system by GGfpc on Sunday November 29, 2020 @12:06PM (#25246361)
What are the use cases for a read only file system?
Re:DwarFS: A fast high compression read-only file system by mhx77 on Sunday November 29, 2020 @12:09PM (#25246383)
Read-only media, for example. Or in general, stuff that doesn't really change. In my case: https://github.com/mhx/dwarfs#history
Re:DwarFS: A fast high compression read-only file system by fishermanbill on Sunday November 29, 2020 @01:44PM (#25247004)
Game asset packages - all game assets are read only and need to be compressed and nowadays with SSD's you don't want duplication.

Just to clarify that last statement (and something to think about) with HDD's you want duplicate assets so that you don't cause seeks which are VERY slow on 5400rpm HDD's still found on some/alot of systems.

Re:DwarFS: A fast high compression read-only file system by FroshKiller on Sunday November 29, 2020 @12:51PM (#25246670)
Have you ever used a CD-ROM or DVD-ROM?
Re:DwarFS: A fast high compression read-only file system by fsiefken on Sunday November 29, 2020 @01:26PM (#25246886)
the use case for a read only compressed filesystem is that one..

* can search archived files potentially faster because read access is potentially faster

* fit more data on bootable media

Re:DwarFS: A fast high compression read-only file system by pjc50 on Sunday November 29, 2020 @12:49PM (#25246660)
Booting. Arguably all containers, too.
Re:DwarFS: A fast high compression read-only file system by rwmj on Sunday November 29, 2020 @02:40PM (#25247446)
squashfs is widely used in Linux install media.
Re:DwarFS: A fast high compression read-only file system by evantahler on Sunday November 29, 2020 @02:36PM (#25247412)
Node_modules