Re:macOS Big Sur
by doomlaser on Thursday November 12, 2020 @01:38PM
(#25073128)
Besides its ad blocking limitations, I'm disappointed that Safari doesn't support WebGL 2 by default. It is the only one of the mainline browsers that doesn't. Firefox, Chrome, and even Edge have had it enabled for eons.
[ Parent
| on HN ]
Good news: WebGL 2 support is now enabled by default in Safari Technology Preview, as of September. Please give it a try now before it goes out in a Safari release and file bugs if you see any issues.
I recall reading something from an Apple engineer about fixing something before enabling WebGL 2.0 by default.
But it's only a click away:
Develop > Experimental Features > WebGL 2.0The problem persists when wanting to deploy something using webgl2, since the vast majority of Safari users will not have changed the default.