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Re:FFmpeg Drawtext Filter for Overlays, Scrolling Text, Time... by _Gyan_ on Friday October 23, 2020 @06:16AM (#24867850)
What would be much better would be to encode an overlay raster stream, which the player can then composite at runtime, like they do with text subtitles.

Much faster to encode. Can be toggled. But players need to support it.

Re:FFmpeg Drawtext Filter for Overlays, Scrolling Text, Time... by danielheath on Friday October 23, 2020 @09:01AM (#24869000)
Yeah, but the whole point of the exercise is to see subtitles on players that don't even support subtitles; they're definitely not going to support an overlay stream.