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Re:Black Hole Visualization in Unreal Engine by bamboozled on Wednesday October 14, 2020 @04:02AM (#24774288)
Would it not just be like getting crushed by a very heavy object?
Re:Black Hole Visualization in Unreal Engine by DrBazza on Wednesday October 14, 2020 @04:38AM (#24774471)
Black holes are weird. So weird in fact, that the tidal forces are uneven across your body to the point where you'd black out because the blood had drained into your feet first. You have to go through "regular G force" before you get to the fun part [1]

Then there's spaghettification [2], the fun part, which will squeeze you and stretch you into a paste.

[1] https://en.wikipedia.org/wiki/G-force#Horizontal [2] https://en.wikipedia.org/wiki/Spaghettification

Re:Black Hole Visualization in Unreal Engine by bamboozled on Thursday October 15, 2020 @07:58PM (#24795846)
Thanks !