Re:Black Hole Visualization in Unreal Engine
by n0on3 on Wednesday October 14, 2020 @03:13AM
(#24773994)
I'm no expert but from what I recall you wouldn't get there: as you get closer you would reach a point where the difference of gravity in the space occupied by your own body is such that you would get torn apart and turned into spaghetti
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Re:Black Hole Visualization in Unreal Engine
by Ygg2 on Wednesday October 14, 2020 @05:01AM
(#24774612)
Incidentally, the bigger the black hole is, the less tidal differences does it have, so a supermassive black hole is safer than an earth sized one (as in volume, not mass). At least from spaghettificiation aspect.