About point 2 though, prostitution and even just hookup culture is actually more BNWish than sex sims are. If you are using a sex sim, the taboo is still very much present. And that opens up having actual relationships whereas having systematic, mindless sex with random people will give you the illusion of that being all there is to it.
Everyone belongs to everyone else is the primary difference between the world of Huxley and our own, not that we don't have sex chewing-gum.
People sating their urges with some VR simulation doesn't seem like an improvement to me. It feels alienating, out of a work of dystopian scifi: people no longer even need to touch other people, they engage with simulations. I don't know, it feels terrifying to me.
Someone else mentioned Real Dolls. It made me think of the pretty good and touching movie "Lars and the Real Girl". We like and pity Lars in his delusion that his Real Doll is a real woman, but the character definitely has issues.
It's also interesting: why is human connection considered good? People connect because it makes them feel something, but if you could achieve the same result w/o human connection, would it be that much worse? It feels worse to me, but not sure why. :-)
Considering people are already buying Realdolls. I don't doubt it.
> Is this really a "good" development?
Maybe in some niche cases. But I'd say it wouldn't be good considering how damaging porn/sex addiction can be.
Two thoughts:
1- Are men really replacing flesh & bone prostitutes with VR sex sims?
2- Is this really a "good" development? At least with prostitutes there are two human beings involved. With VR sims, aren't we going to a Brave New World kind of situation, and would this be a good thing at all?