News for hackers. Stuff that matters.
Re:TeXMe Self-rendering Markdown and LaTeX documents by utopcell on Saturday September 19, 2020 @07:39PM (#24531008)
Wondering what you have in mind ? Deep linking to other papers for example ?
Re:TeXMe Self-rendering Markdown and LaTeX documents by fspeech on Saturday September 19, 2020 @09:42PM (#24531414)
For example like an IDE one should be able to easily see definitions defined somewhere else. Right now it is doable only if an author spends a lot of manual effort.
Re:TeXMe Self-rendering Markdown and LaTeX documents by cxr on Sunday September 20, 2020 @01:19AM (#24532050)
Re:TeXMe Self-rendering Markdown and LaTeX documents by mnky9800n on Sunday September 20, 2020 @04:02AM (#24532611)
You mean like how Wikipedia renders the beginning of a page if you hover over a link in a wiki page?
Re:TeXMe Self-rendering Markdown and LaTeX documents by fspeech on Sunday September 20, 2020 @11:15AM (#24534488)
Sure floating tooltips or "show and hide" buttons are possible ways to let one preview cross reference within current context instead of leaving the page. This would reduce friction and memory load. This book https://mphitchman.com/geometry/ extensively uses this and other (inline exercises, e.g.) through the pretext markup scheme and tools. As a first step it would be nice to have some of these features working in the more popular md schemes. But I also happen to think that it is possible to go beyond. Math could use a better semantic markup that enables better presentation of underlying structures in addition to pretty tex formulaes.
Re:TeXMe Self-rendering Markdown and LaTeX documents by mnky9800n on Monday September 21, 2020 @08:12PM (#24549705)
I would like to see a math equation traceback. Like for a stochastic model of animal population distribution you might have something like

p_ih = p_0exp[(ad_ih)^c + (b*s_star)^e]

and it would be really nice if you could just see the traceback on everything, like you click on s_star and it takes you to the definition

s_star = (s_max - s_h)/(s_max - s_min)

and you can keep going until you are done. I guess I'm just tlaking about a wiki at this point but the focus would be on integrating the definitions into the equation itself so that when you read it in a textbook or whatever you can see where the ultimate comes from.