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Re:Relativty – An open-source VR headset by kwanbix on Thursday September 10, 2020 @09:36AM (#24432215)
Both existed at the same time.

You had VGA (640x480) for example.

But I do agree we should have called it 2160p not 4k, but marketing guys are like that.

Re:Relativty – An open-source VR headset by FeepingCreature on Thursday September 10, 2020 @02:18PM (#24435054)
Re:Relativty – An open-source VR headset by projektfu on Thursday September 10, 2020 @05:56PM (#24436962)
I remember when makers were advertising "8514/A!" You know, 1024x768 interlaced 43Hz.