Re:Nvidia Unveils GeForce RTX 30 Series GPUs
by sp332 on Tuesday September 01, 2020 @09:38PM
(#24349179)
John Carmack has mentioned on Twitter that he spent a lot of time trying to make the frame release rate more consistent even with purpose-built VR hardware. I think game programmers found it easier to go with the gsync/freesync method of doing a vsync whenever the frame is ready instead of trying to hit a deadline.
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