Re:Nvidia Unveils GeForce RTX 30 Series GPUs
by vlovich123 on Tuesday September 01, 2020 @08:23PM
(#24348714)
Don’t GPU fences tell you which vsync you’re targeting? Or are you saying you want the actual estimated display time of the frame? I know the latter is definitely available for VR systems as it’s required. Having it available for 2d games probably would help marginally in cutting down the perceived latency although I don’t know if you’d be able to feel it.
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Re:Nvidia Unveils GeForce RTX 30 Series GPUs
by sp332 on Tuesday September 01, 2020 @09:38PM
(#24349179)
John Carmack has mentioned on Twitter that he spent a lot of time trying to make the frame release rate more consistent even with purpose-built VR hardware. I think game programmers found it easier to go with the gsync/freesync method of doing a vsync whenever the frame is ready instead of trying to hit a deadline.