Re:Supporting Linux kernel development in Rust
by nix23 on Tuesday September 01, 2020 @10:15AM
(#24341924)
Why do i want a PS4 specific cpu-drm feature in a generic Compiler?
Re:Supporting Linux kernel development in Rust
by pjmlp on Tuesday September 01, 2020 @10:37AM
(#24342209)
I did not said it was a cpu-drm feature, rather optimizations that could reveal hints about it.
I don't know, maybe other AMD users would like to get them?
Re:Supporting Linux kernel development in Rust
by nix23 on Tuesday September 01, 2020 @10:42AM
(#24342283)
You wrote:
>might provide clues how to bipass PS 4 security
>AMD users would like to get them
They got em:
https://www.phoronix.com/scan.php?page=news_item&px=Sony-Tha...
https://www.phoronix.com/scan.php?page=news_item&px=LLVM-10-...
https://www.phoronix.com/scan.php?page=news_item&px=Sony-LLV...
Why do i want ANY PS4 specific security feautures in the Compiler??
There are some talks from Sony at LLVM meetings regarding those.
That PR from Apple has nothing to do with the bitcode reference I made.