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Re:Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Inte... by pmlnr on Wednesday August 26, 2020 @04:21PM (#24286833)
God, I miss holo. It was so much nicer on the eyes. "Dark Mode" is... ugly. I'm glad it exists, but it's still uglier, than holo was.
Re:Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Inte... by Andrew_nenakhov on Wednesday August 26, 2020 @04:38PM (#24287004)
Problem with Holo it was hard to follow this concept and create visually distinct apps. They would all be cold white and blue. Material design gives for more variability.
Re:Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Inte... by grishka on Wednesday August 26, 2020 @04:47PM (#24287097)
Some apps did change the accent color, but it was very non-trivial. Material design comes with tintable controls out of the box.
Re:Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Inte... by grishka on Wednesday August 26, 2020 @04:45PM (#24287081)
There were two Holo themes: dark and light. You'd pick one and extend it with the style of your brand. My only gripe with it was that there's no built-in mechanism to add shadows to things — you have to use pre-rendered shadows as bitmaps or generate them on the fly.

Anyway, "dark mode" is totally doable with Holo.