Re:Game Programming Patterns: Event Queue (2014)
by jpetso on Sunday August 23, 2020 @11:11AM
(#24252445)
It should be noted that Japan is not the only country that frequently disregards technical constraints, units of measurement and other cultural circumstances from outside one's own country or seaside metropolitan area.
I remember when the Wii U Smash was coming under criticism for the unbearable lag, the developers released a statement in which they literally said: we tested the online play in development, and it works great. Are you fucking serious? How can they care so little?