I also agree with that note on how the credits were stacked up. And that’s literally how this game got built. Asobo came to MS with this awesome visualization tool and MS pretty much said “ok, why don’t we hand you FS14’s code and we can call it FS20?”
The product was literally built backwards.
Yes, exactly. I't infuriating. I hope there is a strong enough enough backlash to get Microsoft to spend 50% more than they intended to, to fix the product so that it matches what they sold it for.
I can't see anything else bottlenecking the system elsewhere on performance - it really does seem like the overall game missed out on any real performance optimisation.
The intro sequence is a pre-rendered video - I reckon if Asobo used a pre-rendered hangar video, they could swap that out in a patch and nobody would notice or care, but it would knock GPU utilisation to < 5%.