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Re:Apple removes Fortnite from App Store after Epic attempts... by molszanski on Thursday August 13, 2020 @03:29PM (#24147378)
Doesn't like every online "platform" take 30% cut? Google play, playstation store, steam, xbox store, nintendo store?
Re:Apple removes Fortnite from App Store after Epic attempts... by ryneandal on Thursday August 13, 2020 @03:31PM (#24147402)
Re:Apple removes Fortnite from App Store after Epic attempts... by kllrnohj on Thursday August 13, 2020 @03:34PM (#24147454)
Steam changed a while back: https://www.theverge.com/2018/11/30/18120577/valve-steam-gam...

It's now 30% for the first $10 million, 25% for $10-$50 million, and 20% thereafter.

Also relevant here would be Epic Games Store, which is 12%. Also relevant here, is payment processors are way, way less than 30%, which is all that's used/needed for in-app purchases.

Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @03:41PM (#24147578)
Paynent processors are entirely irrelevant to this discussion, given app stores do far more than just payment processing.

Given publicly reported financials for Apples services gross margins imply a break even around 10%, I doubt any successful App Store offering similar services could survive on less than 15%.

Re:Apple removes Fortnite from App Store after Epic attempts... by kllrnohj on Thursday August 13, 2020 @03:51PM (#24147735)
> Paynent processors are entirely irrelevant to this discussion, given app stores do far more than just payment processing.

Not for in-app purchases they don't, which is why I specifically called that one out. The game provides all the UX there to find & purchase the items, the game "delivers" the resulting purchased goods, etc... All the app store does in that case is facilitate payment. No different than, say, Square.

Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @04:11PM (#24148094)
The store facilitates discovery of your app, secure installation of your app, world wide distribution of your app, and offers customers a safe, trustworthy, consistent and easy to use purchasing system complete with refunds, subscriptions cancellation for all purchases.

One of the biggest developer benefits is Apples app reviews process. While not perfect for devs, it helps ensure customers feel safe buying my apps free of the risk of viruses, malware, and fraud ware. That sells more of my apps.

If you don’t understand these things, you don’t understand your customers.

Re:Apple removes Fortnite from App Store after Epic attempts... by Androider on Thursday August 13, 2020 @07:19PM (#24150953)
I'm sure Epic would be willing to forgo all those things, if they could have iOS visitors to their own site click a download button, up pops the ol' install app OS dialog (same as now), face ID / passcode, bam, Fortnite is installed.
Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @09:28PM (#24152132)
Of course they would but that’s parasitical. That’s how iOS turns into the Android dumpster fire.
Re:Apple removes Fortnite from App Store after Epic attempts... by josephcsible on Thursday August 13, 2020 @03:49PM (#24147706)
You can avoid Google Play on Android by sideloading. You can avoid Steam on PC by distributing your game yourself. You can't avoid the App Store on iOS unless you tell all of your customers to jailbreak.
Re:Apple removes Fortnite from App Store after Epic attempts... by xoxoy on Thursday August 13, 2020 @03:33PM (#24147441)
bad argument since Apple set the precedent and everyone else followed.
Re:Apple removes Fortnite from App Store after Epic attempts... by pjmlp on Thursday August 13, 2020 @03:35PM (#24147470)
Apple set a new lower precedent versus J2ME, Symbian, ringtone app stores.
Re:Apple removes Fortnite from App Store after Epic attempts... by s800 on Thursday August 13, 2020 @04:38PM (#24148647)
Negative on that. See Sony, MS, Nintendo gaming consoles.