Re:Show HN: Procedural level generator for my tower defense ...
by atum47 on Monday August 10, 2020 @11:44AM
(#24110500)
Sure it would be nice to have an artist creating your assets or an environment artist to design your level, but until this happens, procedural generation to the rescue...
It's live at https://emh.lart.no/github/yargled-js/dist/ (might have to zoom out due to a bug) and source is at https://github.com/emnh/yargled-js
To be 100% honest, even thought I love Kenny assets, I wrote a mapping so my game could be texture agnostic.
this way it is easy to mod or to change the graphics completely.
https://www.youtube.com/watch?v=gg4oYA9ToZs
https://twitter.com/victorqribeiro/status/129293563727285452...