Re:Silicon MacBook could launch on 27 October and cost $800
by dbbk on Saturday August 01, 2020 @10:11AM
(#24020541)
This is the only part of their strategy to me that I don't understand. Running unmodified iOS apps on a Mac is going to be such a terrible experience and there's no way around it. Why? Just because they can?
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Re:Silicon MacBook could launch on 27 October and cost $800
by sjansen on Saturday August 01, 2020 @10:35AM
(#24020721)
Shipping an unmodified iOS apps for Mac is a really easy way for developers to validate market demand. If there's enough demand, they can invest in Mac-specific improvements and hopefully grow their market share. If not, at least the cost of discovery was low.
Re:Silicon MacBook could launch on 27 October and cost $800
by derefr on Saturday August 01, 2020 @12:12PM
(#24021560)
I’m guessing mostly for the sake of absorbing the iOS games ecosystem. Especially the ones that already have game pad support.
Re:Silicon MacBook could launch on 27 October and cost $800
by schwartzworld on Saturday August 01, 2020 @05:47PM
(#24024170)
There's a lot of great tooling for making iOS apps without using Swift or Swift UI (Flutter, ReactNative, etc). I'm a JavaScript developer, and I hate Electron apps as much as anybody. The ability to use ReactNative to compile to an iOS app that runs on the desktop opens up a LOT of possibilities for me.