Re:Krita, OpenGL and Qt
by pjmlp on Saturday July 18, 2020 @05:48AM
(#23880269)
Yeah, that is why shaders need conditional compilation.
[ Parent
| on HN ]
Es3 shaders (with the modern in/out qualifiers) compile as is on Gl4.3+. It is a true subset. As an example 4.3 brought precision qualifiers to desktop GL. And now that fp16 is in desktop Hw they are actually useful there.