I don't believe Google does anything because it's a "nice thing to do". There's some angle here. The angle could just be spurring general innovation in this area, which they'll benefit from indirectly down the line, but in one way or another this plays to their interests.
If only Google had this singular focus... From my external (and lay) observation - some Google departments will indulge senior engineers and let them work on their pet projects, even when the projects are only tangentially related to current focus areas.
Looking at Google org on Github (https://github.com/google); it might be a failure of imagination on my part, but I fail to see an "angle" on a good chunk of them.
And by old, I mean /old/. 130 nm was used on the GameCube, PPC G5, and Pentium 4.
Things don't have to be ultra modern to offer value.
You could probably close some of the single thread gap with architectural improvements, but your real problems are going to be power consumption and that you'd have to quadruple the die size if you wanted so much as a quad core.
The interesting uses might be to go the other way. Give yourself like a 10W power budget and make the fastest dual core you can within that envelope, and use it for things that don't need high performance, the sort of thing where you'd use a Raspberry Pi.
(Jim Keller explains in this interview how CPU designers are making use of the transistor budget: https://youtu.be/Nb2tebYAaOA)
Apple spends $100+ millions to design high performance microarchitecture to high-end process for their own products.
Google gives tiny amount of help to hobbyists so that they can make chips for legacy nodes. Nice thing to do, nothing to do with Apple SoC.
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Software people in HN constantly confuse two completely different things
(1) Optimized high performance microarchitecture for the latest prosesses and large volumes. This can cost $100s of millions and the work is repeated every few years for a new process. Every design is closely optimized for the latest fab technology.
(2) Generic ASIC design for process that is few generations old. Software costs few $k or $10ks and you can uses the same design long time.