Re:I open sourced my game along with a tutorial on how to ma...
by cl3misch on Monday July 06, 2020 @05:44AM
(#23746163)
rxi indeed is awesome! Do you know in what language/engine his (her?) tools on itch.io are written? They all have an awesome pixelart look to them and I wonder if (s)he uses lua for them too.
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Re:I open sourced my game along with a tutorial on how to ma...
by rxi on Monday July 06, 2020 @11:03AM
(#23748670)
The tools are all written in C and use microui[1] for the UI. The games are typically written in LÖVE with the exception of SCANLINE which uses Nim
Re:I open sourced my game along with a tutorial on how to ma...
by felixr on Monday July 06, 2020 @12:44PM
(#23749707)
First time I heard about 'lite'. I have to say the first impression is really great. Fast and smooth. Nice work!
Re:I open sourced my game along with a tutorial on how to ma...
by rxi on Tuesday July 07, 2020 @03:14AM
(#23756558)
Thanks!
Re:I open sourced my game along with a tutorial on how to ma...
by soapdog on Monday July 06, 2020 @09:25AM
(#23747602)
also, just a sidenote which you might already be aware of, a lot of itch.io used to be written in Lua. Check out Moonscript, A language that is like the coffeescript of Lua (https://moonscript.org), and Lapis which is a web framework (https://leafo.net/lapis/) that can use Lua or Moonscript. Itch.io used to be built with both, I don't know if that remains true today.
Re:I open sourced my game along with a tutorial on how to ma...
by metroholografix on Monday July 06, 2020 @12:02PM
(#23749270)
curl -sI https://itch.io | grep -i server
Server: lapis
Re:I open sourced my game along with a tutorial on how to ma...
by backpropaganda on Monday July 06, 2020 @06:15AM
(#23746312)
It's Lua. They use Love2D.