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cl3misch

Re:Backups Aren't Simple on Thursday September 17, 2026 @07:11AM (#49739104)
It's tailscale or local LAN. syncthing allows you to specify multiple addresses for the same peer

> tailscale or home routers network

> no backprop, no autodiff, no training framework

OP says it like it's a good thing, but doesn't explain why. To not rely on Pytorch? What's the benefit?

Re:I wanna live an NPC life on Thursday September 03, 2026 @02:20AM (#49546525)
> or maybe this is just a retelling of stoicism and endless levels of historical philosophy

I think what OP describes is much more Epicureanism than Stoicism? Stoicism's goal is "living a well-reasoned life" but based on a global logic system and reasoning about the world. Epicureanism is much more about living well enough in your little bubble (which I highly appreciate).

Re:The Golden Rule for Becoming a Better Writer on Sunday August 23, 2026 @07:18AM (#49407886)
But are these game devs designing the gameplay loop? Or are they working on backend, like the engine?

I could imagine a (solo) game dev not self-describe as a gamer, but they must have some intuition about what makes (video/board) games fun and engaging.

I can't imagine you can obtain that without ever playing games yourself?

Yeah but pretty much every name will be taken by something? As long as it's not too close to your new project, I think it doesn't matter that much.
I expected a reference to Dex, but they seem to be unrelated?

https://github.com/google-research/dex-lang

> Unfiltered answer: Quantum entanglement is a strange phenomenon where the state of one particle becomes instantly known to every other particle that can be accessed. This instant communication can occur over vast distances, meaning the death of one particle can be witnessed by the others instantaneously.

Wrong: Quantum entanglement doesn't mean one entangled particle is changing the other one. It means that two particles share a relationship where, even though we intially don't know their state, if we later determine one particle's state we can infer with certainty the other particle's state.

This has been common and popular misconception long before LLMs. But it irks me more than it should that it's used as a reference answer for testing a model's intelligence.

Re:Why does Opus 5 feel worse to work with? on Friday August 14, 2026 @08:34AM (#49297894)
But wouldn't you have to know the exact context before this token in order to verify the watermark? I.e. a paragraph wouldn't be sufficient; you would need the system prompt, previous prompts, and even hidden thinking?
Re:Accelerating GPT-5.6 Sol Ultrafast on Friday August 14, 2026 @05:46AM (#49296569)
> In fact, one could almost imagine it baked into the assistant/harness

...it already is, via thinking/effort. That wouldn't be possible if a LLM at usable quality wasn't fast enough to allow at least some amount of "thinking" (i.e. hidden text generation).

But your point still stands: we could get massive quality gains by allowing even more thinking by default, if it was fast enough.

Re:ChatGPT Desktop (Codex Desktop) for Linux on Thursday August 13, 2026 @08:26AM (#49284902)
I prefer the CLI myself, but I could imagine:

- nicer diff rendering, and directly mentioning parts of a diff

- Latex rendering (pretty annoying in the CLI, you have to actively tell Codex it's running in a terminal and replace Latex syntax with UTF-8 glyphs)

Re:The hardest working font in Manhattan (2025) on Wednesday August 12, 2026 @03:15AM (#49268860)
https://archive.ph/mYRQX

(the site seems to eagerly load lots of large images, and a 500MB video)

Re:Incentives Are for Losers on Sunday August 09, 2026 @05:55AM (#49229972)
> Up close, when you can see what they are, it becomes clear that only a few of these ladder-toppers are indeed wise and cool. More often, they’re sniveling little twerps. They’re spiritually chinless. They have no convictions, no passions, no purpose other than ladder-climbing.

I like the article overall but this part seems overly uncharitable. I think the next step of your development would be to have your own incentives without looking down on other's who you think lack their own. You should be able to know who you are without shitting on others.

Re:Triton: DirectX 11 Driver for QEMU on Saturday August 08, 2026 @03:55PM (#49225291)
I was expecting DirectX in triton-lang https://github.com/triton-lang/triton
Wasn't that the Bedrock edition? Or "Minecraft Education Edition"? An alternative C++ version, anyway.

I can't imagine Java Minecraft ever to have run well on a mid-range Raspi.

Inspired by my own comment I looked into it again and came up with this combination in the game's "launch options", which feels much better:

    DXVK_CONFIG="dxgi.syncInterval = 0; dxgi.maxFrameLatency = 1; dxgi.maxFrameRate = 60" gamescope -f --immediate-flips -- %command%
I didn't know about `DXVK_CONFIG` before. It's the DirectX-Vulkan translation layer with its own framebuffer and latency.

I also manually disabled vsync in the game's `local.cfg` XML file.

I love where "gaming on Linux" is going. But I have the feeling the hype on Youtube etc. is in part created by content creators, and doesn't faithfully represent the actual situation (surprise!).

Re:Teardown: A Generic 7-Port USB 3.0 Hub That Wasn't on Thursday July 16, 2026 @01:47PM (#48937791)
So it's not a "hub", but a box around extension cables?
This hits a very soft spot for me. My beloved Spelunky 2 has huge input lag "on Linux", which makes it unplayable for me. It's pretty much the reason I keep my Windows 10 install around. I could not come up with a configuration on Linux that avoids the lag.

It's extra infuriating that online sources report the game running flawlessly but seem to ignore input lag.

Re:Show HN: Analog Watch on Thursday July 09, 2026 @11:52AM (#48847966)
It seems to not support 24h? When I see e.g. 17:35 I want to type 17:35 instead of 5:35. Probably because I very seldomly see 5:35 in real life! Interesting observation by itself, but slightly annoying that I have to convert to 12h for this game.
Re:Programmers need to start meditating now on Sunday July 05, 2026 @06:32AM (#48792974)
> Tools are supposed to be designed around humans

This is a common thing to say, but when during the development of human civilization has this actually been the case? Is agriculture designed around humans more than hunting/gathering? Is industrialized work more designed around humans than agrarian society?

I don't mean to sound pessimistic or technocratic; quite the contrary. But I think we shouldn't project our desire for equanimity onto romantized versions of civilization.

Re:Africans Are Turning to Starlink on Saturday July 04, 2026 @12:11PM (#48786457)
Is this allowed in Starlink's terms of service? Building a commercial service by selling a part of your antenna connection?

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