Re:Popcorn.js: The HTML5 Video Framework
by randall on Friday March 25, 2011 @07:28PM
(#2370791)
Anyone who's interested in popcorn might want to give my little tech demo a spin. Works with YouTube right now, but enables syncing of website slides to a YouTube video.
For now, this is just a tech demo (creation isn't done yet) but would love any feedback you've got about the frontend, or if you see any use, etc. Going to launch it in a few weeks, which is when I'll really start looking for feedback on both the creation and consumption side. (post to HN, etc)
Re:Popcorn.js: The HTML5 Video Framework
by jswinghammer on Friday March 25, 2011 @10:15PM
(#2371134)
If you sync it with PowerPoint slides then you might have something. Could be a sales video with a slide deck moving along while the dude talks. Might be cool. A few companies do something similar but not quite that.
Re:Popcorn.js: The HTML5 Video Framework
by aridiculous on Friday March 25, 2011 @06:36PM
(#2370636)
I'm really excited for the coming collision of motion graphics, video, and web.
Things like Popcorn.js, CSS3, OpenGL, and AJAX are going to bring dynamic, user-controlled motion graphics into the browser without actionscript. Huzzah!
Re:Popcorn.js: The HTML5 Video Framework
by fleitz on Friday March 25, 2011 @06:50PM
(#2370678)
This is great. Does anyone know if it's possible to record video using HTML5? I'm looking for a drop in component that will let a person easily record a video from their webcam and am trying to avoid flash.
Re:Popcorn.js: The HTML5 Video Framework
by bkrausz on Friday March 25, 2011 @07:11PM
(#2370740)
We had to look into this: the only way to do it in a cross-browser/OS way is to use Flash. Fortunately, it's fairly simple to write a bare-bones Flash app that just creates JS hooks for all webcam functions (though the permission dialog and any video preview still needs to be in the Flash window).
Re:Popcorn.js: The HTML5 Video Framework
by bkrausz on Friday March 25, 2011 @08:08PM
(#2370890)
We stream video: you can use a Flash media server (costs a lot of money), Wowza media server (costs less money), or red5 (open source) to stream. For images you can actually extract a bitmap from a frame of the video, which I imagine you can pass to JS and reassemble in canvas.
Re:Popcorn.js: The HTML5 Video Framework
by bkrausz on Friday March 25, 2011 @09:03PM
(#2371028)
We just used Wowza, since they had an EC2 instance you could just boot up at a higher cost than a regular EC2 instance. The documentation is ok, not amazing, but getting it running is pretty trivial thanks to their examples.
Re:Popcorn.js: The HTML5 Video Framework
by lux on Friday March 25, 2011 @07:53PM
(#2370850)
Definitely inspired by it :)
I'm working with a friend to make an interactive music video with it, story-based with some mouse-reacting visual elements and some minor social interaction too.
Re:Popcorn.js: The HTML5 Video Framework
by chopsueyar on Saturday March 26, 2011 @09:22AM
(#2372003)
I don't know about inspiring new genres, unless the end user-experience of this is something that could never be created in Flash (a streaming VOD that triggers javascript at specific video frames/times to update portions of the DOM).
I would like to see this used in an interactive, bi-directional manner. That would be some interesting stuff.
Re:Popcorn.js: The HTML5 Video Framework
by elliottcarlson on Friday March 25, 2011 @07:27PM
(#2370787)
At all no - mediaelementjs offers excellent skinning, but it's the events and triggers that make popcornjs far more powerful. This: http://www.rebelliouspixels.com/semanticremix/ was posted on HN not that long ago and is an excellent example of the power of popcornjs.
Re:Popcorn.js: The HTML5 Video Framework
by chopsueyar on Saturday March 26, 2011 @09:16AM
(#2371992)
This is the xml file used for that Donald Duck mashup. Reading through the timeline tag really made more sense to me than the actual demo (in terms of explanation).
Re:Popcorn.js: The HTML5 Video Framework
by argoneus on Sunday March 27, 2011 @12:01AM
(#2374116)
Thanks, and it's very apropos they would choose that song. The melody has been stuck in my head for years, probably from some old school 8-bit video game, so it's great to match the song with the melody.
For now, this is just a tech demo (creation isn't done yet) but would love any feedback you've got about the frontend, or if you see any use, etc. Going to launch it in a few weeks, which is when I'll really start looking for feedback on both the creation and consumption side. (post to HN, etc)
http://www.vidpresso.tv/presentations/view/5
[Watch more than 10 seconds, or click around on the timecodes in the rundown to get an idea of what I've built.]
Things like Popcorn.js, CSS3, OpenGL, and AJAX are going to bring dynamic, user-controlled motion graphics into the browser without actionscript. Huzzah!
A single license is like $1000, but you can instead pay by month ($60, IIRC).
Wowza also has a deal with Amazon, so you can run Wowza on EC2 and only pay by the hour (Wowza licensing included).
Plug: I have a similar project for interactive video with HTML5 I just put online the other day:
http://www.cacophonyjs.com/
http://www.thewildernessdowntown.com/
I'm working with a friend to make an interactive music video with it, story-based with some mouse-reacting visual elements and some minor social interaction too.
Bravo.
I would like to see this used in an interactive, bi-directional manner. That would be some interesting stuff.
http://www.rebelliouspixels.com/semanticremix/data.xml