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Re:Godot 4.0 gets SDF based real-time global illumination by paulryanrogers on Monday June 29, 2020 @08:26AM (#23676928)
Network effects make Steam a practical monopoly. And it's probably no coincidence it has lower rates for AAA studios since Epic has gained a foothold in the market.
Re:Godot 4.0 gets SDF based real-time global illumination by jfkebwjsbx on Monday June 29, 2020 @04:05PM (#23682038)
Yeah, but that is a monopoly for the publishers dealing with Steam, not for gamers which don't care as long as it is not broken.

Like Walmart or Amazon, the problem is for devs, not customers.