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Re:Dwarf Fortress Creator Explains Its Complexity and Origin... by rashkov on Friday June 26, 2020 @08:32AM (#23651233)
There’s a nice example of someone coming up with a good UX for this game, in the form of an iOS app that lets you play against a remote instance of DF called DF Remote (http://mifki.com/df/). I learned about it here on HN and I’ve found it to be a really impressive example of what the UX could be like. It’s not a 100% complete UI — but what’s there is pretty consistent and intuitive.

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