Re:Dwarf Fortress Creator Explains Its Complexity and Origin...
by rashkov on Friday June 26, 2020 @08:32AM
(#23651233)
There’s a nice example of someone coming up with a good UX for this game, in the form of an iOS app that lets you play against a remote instance of DF called DF Remote (http://mifki.com/df/). I learned about it here on HN and I’ve found it to be a really impressive example of what the UX could be like. It’s not a 100% complete UI — but what’s there is pretty consistent and intuitive.
[ Parent
| on HN ]
There are no comments on this comment yet.