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Re:ARM Mac: Why I'm Worried About Virtualization by pantalaimon on Thursday June 25, 2020 @01:26PM (#23643097)
When was the year of the macOS desktop?
Re:ARM Mac: Why I'm Worried About Virtualization by m000 on Thursday June 25, 2020 @01:55PM (#23643507)
It's not about stealing users from macOS. It's about stealing developers. Hell, Apple is at the mercy of Microsoft and Adobe right now. I'd bet they had to line their pockets very well, so that they don't get any funny ideas.

But Apple can't just pay-up every cross-platform software developer. Smaller developers will have to re-evaluate whether macOS remains a viable target platform for them. Which can translate to a dev-gain for Linux. The catch is that Linux is in much better position to translate an influx of developers to an influx of new users: Linux runs on what you have, while macOS requires you buy Apple hardware.

And let's not forget about macOS as a gaming platform. Linux has made a huge leap forward with Steam Proton. On macOS there's still a ton of games not supporting x86_64 (Catalina), and situation won't get better by transition to ARM.

Re:ARM Mac: Why I'm Worried About Virtualization by alwillis on Thursday June 25, 2020 @03:47PM (#23644748)
Hell, Apple is at the mercy of Microsoft and Adobe right now. I'd bet they had to line their pockets very well, so that they don't get any funny ideas.

I’m sure that's not the case. It's much more in Adobe’s interest to be ARM-ready on day 1; there are plenty of Photoshop alternatives in the Mac App Store—notice they demoed Affinity Photo running on the ARM Mac and Affinity is much better at using Apple's native APIs and technologies than Adobe every was. And it's just a one-time cost of $49.99 vs. renting Photoshop from Adobe. Users of Apple devices are continue to be a large segment of their customer base.

Adobe has already migrated all of their core applications to a new codebase that should be relatively easy to bring to ARM Macs. Photoshop and several other of their apps already runs on iPadOS, so it won't be that big a deal to move it over to Big Sur.

Re:ARM Mac: Why I'm Worried About Virtualization by jmull on Thursday June 25, 2020 @04:28PM (#23645290)
> ... while macOS requires you buy Apple hardware ... macOS as a gaming platform ...

So nothing is changing. ARM Mac isn’t going to change the Linux desktop/laptop story.

Re:ARM Mac: Why I'm Worried About Virtualization by dnh44 on Thursday June 25, 2020 @02:56PM (#23644173)
That may be true but it’s not accounting for the iPhone and iPad developers out there that will be able to easily target macOS after the switch.
Re:ARM Mac: Why I'm Worried About Virtualization by pjmlp on Friday June 26, 2020 @02:28AM (#23649283)
macOS users actually pay those smaller developers, it would be foolish for them to expect anything from Linux users, it is hard but it is the reality.

Hence why plenty just target Android, although some of their apps could easily be targeting GNU/Linux as well (specially the ones that are mostly NDK glue + whatever framework).

Re:ARM Mac: Why I'm Worried About Virtualization by ch_sm on Saturday June 27, 2020 @07:02AM (#23661025)
Pretty much when the choice was between Vista and Tiger
Re:ARM Mac: Why I'm Worried About Virtualization by inetknght on Thursday June 25, 2020 @01:28PM (#23643122)
1996
Re:ARM Mac: Why I'm Worried About Virtualization by julienfr112 on Thursday June 25, 2020 @01:28PM (#23643121)
2012 ?
Re:ARM Mac: Why I'm Worried About Virtualization by anthk on Thursday June 25, 2020 @02:43PM (#23644030)
2001-2002 with OSX.