Re:Deus Ex at 20: The oral history of a pivotal PC game
by asdfasgasdgasdg on Monday June 22, 2020 @10:38AM
(#23600671)
We get games in that spirit once every couple of years, actually. Prey (2017) was a fine successor to the Deus Ex tradition, for example.
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Re:Deus Ex at 20: The oral history of a pivotal PC game
by ahuth on Monday June 22, 2020 @10:41AM
(#23600721)
Prey was an excellent game that I really enjoyed. To me it's not quite the same, since it's not as dense with people/NPCs. The only games that I can recall really coming close to Deus Ex are... Deus Ex Human Revolution and Mankind Divided.
Re:Deus Ex at 20: The oral history of a pivotal PC game
by throwanem on Monday June 22, 2020 @01:18PM
(#23602835)
Was it? You're not the first I've seen say something like this, but in both setting and mechanics I found it much more akin to System Shock 2.
Re:Deus Ex at 20: The oral history of a pivotal PC game
by barbasosi on Monday June 22, 2020 @11:44PM
(#23609706)
I don't know, I don't see the similarity. I didn't really like Prey (or any prop hunt games for that matter). It's a new genre mix. I guess I can see the appeal.
Re:Deus Ex at 20: The oral history of a pivotal PC game
by Cthulhu_ on Monday June 22, 2020 @11:03AM
(#23601002)
Disclaimer: I never played the first Deus Ex, but I got more of a Bioshock vibe from Prey (2017), and that one had a somewhat original take on the FPS genre by adding scarcity. Great setting too.