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Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by prox on Saturday June 20, 2020 @01:18PM (#23585085)
If anyone from Google YT is reading this : when is this ridiculous system going to change?

On a similar note : Why is it so hard to license music for small use, especially if you are willing to pay for small audiences use / non-commercial use?

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by kmeisthax on Saturday June 20, 2020 @01:53PM (#23585353)
The system was imposed upon them by 1) licensing agreements with major content companies and 2) EU Copyright Directive Article 17.

Actually, EUCD17 is a bit more insidious: it's a sliding scale of "best practices", which means that when content companies demand a better system of one licensee, every other player in the space (regardless of if they do business with that licensee) loses their liability protection until they meet that licensee's standard. That's how they were able to get away with claiming it didn't have upload filters: they just made it so that a court could point to YouTube and say "why aren't you as good as YouTube in taking things down"?

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by doh on Saturday June 20, 2020 @02:25PM (#23585670)
I built a company in this space, so take my feedback with grain of salt.

Your comment is not correct though.

1) licensing doesn't require them to have the system in place. In fact, YouTube created the system to avoid lawsuits and is imposing it on rightsholders.

2) EUCD is not yet active. It will start 6/7/2021. CID works this way for last 12 years.

Also what you call "best practices" is called "best effort" and is related to licensing not technology. In fact the law explicitly states that filtering technology is not required.

99% of problems on YouTube are caused by the way their system is setup not by the technology itself. For instance, if single rightsholder claims 10s of content in 19 hour video, they get 100% of all money generated by the content. That has nothing to do with any deal nor the technology.

YouTube doesn't want to be in middle of the disputes, so gives the responsibility in hands of rightsholders. That's changing with the EUCD which explicitly requires the platforms to be the arbiter.

YouTube also allows only 9,000 companies and individuals to have access to what they call manual claiming, which allows them manually "overwrite" the system and produces situations like these.

There is so much more. But the problem is truly with YouTube's setup, not the technology they developed, which is quite ok.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by zamalek on Saturday June 20, 2020 @02:06PM (#23585479)
Another problem with the YT system (EUCD17) is that it is not a legal system. At least under DCMA (which Content ID pre-empts), you could seek legal damages for false claims.

If Google wants to continue with Content ID, the fix is easy: hold ad money in escrow until their entire dispute process is complete (from the initial flag). This will prevent the ad money piracy that is so rampant on the platform right now.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by doh on Saturday June 20, 2020 @02:29PM (#23585710)
> Another problem with the YT system (EUCD17) is that it is not a legal system.

You are misinformed. YT System has nothing to do with the EUCD17 which is not yet active. CID was built 12 years ago to get out of the Viacom lawsuit.

EUCD17 (or more precisely its implementations) are laws that you can actually sue under. They have concrete obligations (licensing, alternative dispute resolution, ...) and concrete penalties for misbehavior.

In fact, as it stands, YouTube's Content ID is not going to be complaint with the requirements of the EUCD17.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by zamalek on Saturday June 20, 2020 @03:37PM (#23586472)
> You are misinformed.

Thanks for the correction. I was under the impression that it was more in alignment with European legislature.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by dylan604 on Saturday June 20, 2020 @02:03PM (#23585450)
> On a similar note : Why is it so hard to license music for small use, especially if you are willing to pay for small audiences use / non-commercial use?

The music industry has shown exactly how unwilling they are to change with the times. I know of no examples of where any of their decisions have shown forward thinking.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by tehwebguy on Sunday June 21, 2020 @02:03AM (#23590204)
The music industry want big checks for big licenses, including exclusives for specific media and windowing.

It’s one of the dwindling number of ways for the actual creatives to make some decent money. They don’t have interest in earning $500 (or $50) for a YouTube video if it waters their work down so much that a studio is no longer willing to license it for a national commercial or feature film.

Generally speaking the content ID / claim process works as a de facto licensing agreement (without giving up any right to sue, I believe)

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by coldpie on Saturday June 20, 2020 @02:23PM (#23585652)
What kind of music are you wanting to license? Do you require a particular piece of music from the big guys for some reason? There are a lot of folks out there capable of composing great music for you for relatively small prices.
Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by rasz on Sunday June 21, 2020 @03:18AM (#23590443)
Can you monetize the change? Can you build and launch new product (doesnt have to be successful, obviously) on its back? Otherwise whats the point? Pretty much nobody gets promoted at Google for helping users.
Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by on_and_off on Saturday June 20, 2020 @01:20PM (#23585098)
As I understand it, and please correct me if I am wrong INAL, this system is only going to change when the legislation changes.
Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by Silhouette on Saturday June 20, 2020 @01:52PM (#23585347)
You probably are wrong, because sites like YouTube often operate multiple takedown mechanisms. They have to follow the law in areas where they operate, so for example in the US you have takedown notices under the DMCA, and various other parts of the world have similar provisions. However, there is no reason YouTube cannot also make its own private arrangements with major media companies to provide alternative takedown mechanisms.

Retaining such arrangements might be in YouTube's best interests even if laws are changed, because it doesn't want to pick expensive legal fights with rightsholders, so it may be beneficial to offer the big players a relatively simple way to take down content they don't like even if this isn't strictly a legal requirement.

The only reason this story is entertaining is that for once it was one of the big rightsholders that got hit by a mistake. But that will get fixed very quickly, and since rightsholders like Marvel probably benefit greatly from YouTube's takedown systems, I think it is extremely unlikely that anything else will change because of this.

Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by lostmsu on Saturday June 20, 2020 @01:28PM (#23585146)
I think this mistake might be very effective for it.
Re:Gameloft took down Marvel's SpiderMan trailer (11M views)... by randallsquared on Saturday June 20, 2020 @01:35PM (#23585195)
No, only small independents and consumers want change; the larger firms can all just make special agreements with each other. The fact that there was a blunder here will be deemed the fault of the companies or some hapless employee, not on the system in place.