Re:From 0 to GlTF with WebGPU: The First Triangle
by donmccurdy on Tuesday June 16, 2020 @07:28PM
(#23545614)
WebGPU is a much newer API than WebGL — from the first section of the article, it sounds like you'll need to use Chrome Canary for now.
FYI: I have two GPUs but on all my browsers your article says "Error: Your browser does not support WebGPU"
AMD Radeon Pro 5300M, Intel UHD Graphics 630 integrated MacBook Pro (16-inch, 2019) Mac OS 10.15.5 (19F101)
https://get.webgl.org/ works fine in all my browsers.