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Re:From 0 to GlTF with WebGPU: The First Triangle by ozten on Tuesday June 16, 2020 @06:45PM (#23545227)
Great article, thanks!

FYI: I have two GPUs but on all my browsers your article says "Error: Your browser does not support WebGPU"

AMD Radeon Pro 5300M, Intel UHD Graphics 630 integrated MacBook Pro (16-inch, 2019) Mac OS 10.15.5 (19F101)

https://get.webgl.org/ works fine in all my browsers.

Re:From 0 to GlTF with WebGPU: The First Triangle by donmccurdy on Tuesday June 16, 2020 @07:28PM (#23545614)
WebGPU is a much newer API than WebGL — from the first section of the article, it sounds like you'll need to use Chrome Canary for now.
Re:From 0 to GlTF with WebGPU: The First Triangle by ozten on Tuesday June 16, 2020 @07:57PM (#23545880)
Thanks! Installed canary and enabled WebGPU with chrome://flags/#enable-unsafe-webgpu