Re:Shapes is a real-time vector graphics library for Unity
by Peckingjay on Wednesday June 10, 2020 @05:37PM
(#23482450)
I'd recommend Godot.
Unity is also a valid choice, but networking is in a weird state right now with the official APIs, so he'd have to use third-party solutions that integrate with Unity (such as Photon, MLAPI or Mirror). It's not the biggest obstacle, but still an annoyance.
Unity is also a valid choice, but networking is in a weird state right now with the official APIs, so he'd have to use third-party solutions that integrate with Unity (such as Photon, MLAPI or Mirror). It's not the biggest obstacle, but still an annoyance.