Re:The Vanishing Of Ashlar: 4kb demo using GPU for sound and...
by exlurker on Tuesday May 26, 2020 @02:43PM
(#23314889)
It actually started on the C64, as a by-product of game cracking. People would first add their "handles" into cracked games, then some small intros before the game. These intros soon became competetive, and were made stand-alone, known as demos. There was some overlap of game and demo-scene, but not much until around 1992 or so, on the Amiga.
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