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Re:The sad case of Unreal Engine 1 on Mesa and Linux in 2020 by flatlanderwoman on Friday May 22, 2020 @01:50AM (#23269035)
Linux has a "fix the source and recompile" mentality to backwards compatibility.
Re:The sad case of Unreal Engine 1 on Mesa and Linux in 2020 by kelnos on Friday May 22, 2020 @02:10AM (#23269127)
Which, for an open source OS, is honestly not that unreasonable, even if it is frustrating for cases where you have old binaries with no source.

For these old binaries, there probably wouldn't even need to be any source-fixing; a straight recompile would probably be enough.

(Ironically, another poster downthread points out old UE1 apps often don't run on Windows, either, without binary modification, so it's not like MS is squeaky-clean there either.)

Re:The sad case of Unreal Engine 1 on Mesa and Linux in 2020 by zokier on Friday May 22, 2020 @02:12AM (#23269134)
Linux (mostly) doesn't have a problem with binary backwards compatibility. It's everything around Linux that is generally the problem.
Re:The sad case of Unreal Engine 1 on Mesa and Linux in 2020 by tinus_hn on Friday May 22, 2020 @06:43AM (#23270632)
Linus is adamant about new versions of the kernel not breaking compatibility with userspace. The problem is with the rest of the system.