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Re:The sad case of Unreal Engine 1 on Mesa and Linux in 2020 by kelnos on Friday May 22, 2020 @02:10AM (#23269127)
Which, for an open source OS, is honestly not that unreasonable, even if it is frustrating for cases where you have old binaries with no source.

For these old binaries, there probably wouldn't even need to be any source-fixing; a straight recompile would probably be enough.

(Ironically, another poster downthread points out old UE1 apps often don't run on Windows, either, without binary modification, so it's not like MS is squeaky-clean there either.)

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