Re:It’s 25 years since Sega of America made its biggest mistake
by brutus1213 on Monday May 11, 2020 @04:28PM
(#23146624)
Ha .. I miss those days and have been curious what was different. I have chalked it to youth but maybe you have a point. Opening up gaming magazines was an experience that poems should be written about. I remember old magazines on Amiga and even Nintendo Power that I'd keep in my bedroom as some of my most hallowed possessions.
Re:It’s 25 years since Sega of America made its biggest mistake
by lostgame on Monday May 11, 2020 @06:15PM
(#23147770)
VR will be a lot more exciting when we hit ‘retina’ VR, where immersion will be much more effective. The screen dooring effect of the original Vive and Oculus was a huge negative for me.
Re:It’s 25 years since Sega of America made its biggest mistake
by jonny_eh on Monday May 11, 2020 @06:47PM
(#23148054)
I bought a PSVR, arguably the least impressive of the bunch, but was still blown away. It was really neat. But I didn't touch it after a couple weeks. It was too annoying to put on, take off, clean, store, etc. So I sold it, and don't miss it at all.
Back in the 90s, opening a gaming magazine was so exciting due to the crazy stuff you might glimpse.