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Re:The DooM-chip: no CPU, no opcodes, no instruction counter by anthk on Saturday May 09, 2020 @02:58PM (#23127415)
Most games except adventures and text adventures have a worse script (lit wise) than any average episode of X-Files/The Outer Limits and so on.

Heck, Half Life looks like a -mediocre- episode of The Outer Limits.

Re:The DooM-chip: no CPU, no opcodes, no instruction counter by 2OEH8eoCRo0 on Saturday May 09, 2020 @04:02PM (#23127851)
The more I've aged the more I've realized this. Most video games are horribly written and unbelievably cheesy without trying to be. The beauty of a game like Doom is that it knows it- it doesn't try to be anything profound.
Re:The DooM-chip: no CPU, no opcodes, no instruction counter by MayeulC on Saturday May 09, 2020 @07:05PM (#23128969)
What games would you quote as counter-examples of this? I can think of a few, among which "Life is strange", and "Bioshock Infinite". Probably more, but it's hard to recall at 1am (I've heard good things about spec ops: the line).

That said, story is but one element of a video game. Most are praised for their gameplay, but some are for their aesthetics (Hollow knight, bastion), music (transistor), or others criteria. Thus, a game that excels at none can sometimes come on the top... But so can other games that all but stopped trying scoring on some aspects (dwarf fortress, or doom).

Re:The DooM-chip: no CPU, no opcodes, no instruction counter by retsibsi on Saturday May 09, 2020 @08:35PM (#23129370)
I think (the original) Deus Ex is an interesting example here, because it doesn't fit easily into any box.

Normally I agree with the GP, and prefer the joyously silly/unashamedly dumb approach over the 99.9% of more 'serious' games that are tediously mediocre at best. And on paper Deus Ex should have been pretty annoying: it is a slightly janky mix of lowbrow conspiracy fiction and quasi-highbrow philosophising. But somehow -- obviously partly because of the still-fresh-20-years later gameplay, but also because of something I can't quite pin down in the synergy between gameplay and story -- it works amazingly well.

It really nails the feeling of existing in and shaping an exciting world, and I think every component is crucial, from the (blocky) environments to the (ludicrous) characters to the (somewhat awkward) mechanics, and of course the 'every conspiracy theory is true' plot. Obviously it has a sense of humour too, but I don't think it would have worked if it were constantly taking the piss out of itself.

Re:The DooM-chip: no CPU, no opcodes, no instruction counter by nickflood on Sunday May 10, 2020 @04:36AM (#23131155)
Naughty Dog's stuff (Last of Us and Uncharted) is above the rest. Quanti Dream's Detroit: Become Human borders on interactive branching novel and is also good (as, most likely, their other two previous games Beyond: Two Souls and Heavy Rain, you van get all 3 on PC now btw). I also like the Nier: Automata a lot, I'd say the best thing about this game is story design.
Re:The DooM-chip: no CPU, no opcodes, no instruction counter by throaway99912 on Monday May 11, 2020 @05:55AM (#23140452)
I made an account just to post this:

SOMA, SOMA, SOMA. The best story I have ever seen in any videogame, ever.

Re:The DooM-chip: no CPU, no opcodes, no instruction counter by anthk on Saturday May 09, 2020 @07:50PM (#23129183)
Most graphical adventures are on par. Like The Dig, Broken Sword, The Longest Journey...
Re:The DooM-chip: no CPU, no opcodes, no instruction counter by ooosssososos on Sunday May 10, 2020 @09:48AM (#23132542)
A perfect counter example is nier: automata
Re:The DooM-chip: no CPU, no opcodes, no instruction counter by anthk on Saturday May 09, 2020 @06:28PM (#23128782)
Like DN3D, but on the graphics side. Not 3D like Unreal, but the environment feels more realistic and interactive than the first.
Re:The DooM-chip: no CPU, no opcodes, no instruction counter by djmips on Sunday May 10, 2020 @02:47AM (#23130775)
In my opinion, the Lucas Arts adventure game "Indiana Jones and the Fate of Atlantis" had a great script but it's still a kind of genre that could be considered cheesy, however I enjoyed this game as much or more than the movies.