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Re:The DooM-chip: no CPU, no opcodes, no instruction counter by anthk on Saturday May 09, 2020 @11:36AM (#23125569)
So, like the old 'Brick Game' ensembling a Tetris machine.

BTW, on portability, the Z-Machine has been ported even to "intelligent" pens. There is even a GameBoy, Amiga, Atari and C64 port.

Sorry Doom lovers, but your knowledge on portability is really low. The Z-Machine and the zillion of Infocom games/ homebrew can be run nearly everywhere. No display? Hook up a printer/serial device.

Have a wifi/internet client? Write a dumb gopher client, set up a dumb server on a VPS/Rpi. You could set a Z-machine playing bot to even be able to play it via IRC.

Also, with a custom dfrotz and a FIFO file you may be able even play it over morse with some software which decodes the morse input from radio and sends the commands to the interpreter, sending the game output back.

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