Totally fair. VR has much higher requirements than regular gaming.
Re:Valve drops VR support for macOS
by ChuckNorris89 on Saturday May 02, 2020 @06:25PM
(#23055381)
And yet it works and sells well on a 3 year old mobile chipset in the Oculus Quest.
Another factor in play might be that, if rumors are to be believed, future Macbooks will be shipping with ARM chips, with yet-to-be-determined CPU and Graphics performance. That might be a bridge too far for crossplatform projects who are already frustrated about having to maintain a Metal backend just for Mac.