Re:The Quiet Revolution of Animal Crossing
by mcphage on Thursday April 23, 2020 @11:56PM
(#22964467)
Cow Clicker: https://en.wikipedia.org/wiki/Cow_Clicker
Re:The Quiet Revolution of Animal Crossing
by andrewzah on Friday April 24, 2020 @01:40AM
(#22965009)
> The game serves as a deconstructive satire of social games
> The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours. [...] A premium currency known as "Mooney" allows the user to purchase different cow designs and skip the six-hour interval between clicks.
This doesn't really sound "successful" in the traditional sense.
> This doesn't really sound "successful" in the traditional sense.
I'm not sure the "traditional sense" of successful was what he was going for. However, it was successful, nevertheless.
airport security, consumer debt disaffected workers, pandemic flu tort reform, suburban errands data compression, the petroleum industry, the politics of nutrition food inspection, factory farming fast food franchise economics, chemical bonding, grass-roots outreach