Re:How SNES emulators got a few pixels from complete perfection
by LeonidasXIV on Thursday April 02, 2020 @11:41AM
(#22760218)
This is also how the PSP runs PS1 games - by essentially being a PS1 and loading the game data from UMD or Memorystick.
They simply reused pops from the psp, with no major changes, so it still ran on a mips system.