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Re:How SNES emulators got a few pixels from complete perfection by danhor on Thursday April 02, 2020 @07:50AM (#22758041)
Whilst the vita was an arm based system, it also included almost all of the psp hardware for backwards compatability.

They simply reused pops from the psp, with no major changes, so it still ran on a mips system.

Re:How SNES emulators got a few pixels from complete perfection by LeonidasXIV on Thursday April 02, 2020 @11:41AM (#22760218)
This is also how the PSP runs PS1 games - by essentially being a PS1 and loading the game data from UMD or Memorystick.