News for hackers. Stuff that matters.
Re:How SNES emulators got a few pixels from complete perfection by jcranmer on Wednesday April 01, 2020 @11:06PM (#22755894)
The other explanation is that they're using an open-source emulator (or some derivative thereof) in their product, so the iNES header would be the expected format to convey the necessary information.

There are no comments on this comment yet.