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Re:Pro drivers are competing with gamers after F1 and Nascar... by antientropic on Sunday March 22, 2020 @07:20PM (#22659744)
On the contrary: there is probably no sport where the sim is so close to the real thing. Being good at FIFA 19 in no way will make you good at real football. But if you put a decent sim racer in a real race car, they are often able to put together a decent lap pretty quickly. See for instance some of Jimmy Broadbent's recent adventures in real-life racing. Conversely, real-life drivers tend to be good at simracing (e.g. Max Verstappen or Lando Norris in iRacing) because so many of the skills carry over. By contrast I wouldn't expect Lionel Messi to be any good at FIFA 19.
Re:Pro drivers are competing with gamers after F1 and Nascar... by lmilcin on Sunday March 22, 2020 @07:39PM (#22659858)
FIFA is a football simulator as much as Mortal Kombat is fighting simulator.

FIFA is a game.

The difference is simulator's main focus is reality, games' main focus is fun.

If FIFA was for reality it would be closer to first person QWOP than isometric view of half of field where you have perfect information and you press a key and your player does whatever trick the key was designated to perform.

The substance of the game is lost and only visuals are left.

Re:Pro drivers are competing with gamers after F1 and Nascar... by dasil003 on Monday March 23, 2020 @01:22AM (#22661463)
Cars have artificial controls that are relatively easy to simulate. Any sport where the primary impact is full human body mechanics is not likely to have a sim with transferable skills.
Re:Pro drivers are competing with gamers after F1 and Nascar... by lmilcin on Monday March 23, 2020 @03:14AM (#22661854)
Car racing. In car racing as a driver you typically get your input through your seat and steering wheel. Due to lack of g-forces in typical simulator this is all compressed to force feedback in steering wheel. There are really powerful steering wheels that have very high definition of vibration and forces they can transfer and this gives a lot of information about how the car is doing on the track, whether you are loosing or already lost the grip.
Re:Pro drivers are competing with gamers after F1 and Nascar... by dasil003 on Monday March 23, 2020 @10:44AM (#22664559)
I’m not saying a sim is like real racing. I’m saying that human-car interface allows for play-control that maps to the real activity in a way a soccer or snowboarding game never can.
Re:Pro drivers are competing with gamers after F1 and Nascar... by p1necone on Sunday March 22, 2020 @11:00PM (#22660862)
I wonder if you could achieve something vaguely approaching reality with vr and limb tracking, and some weird "soccer ball on a string" gizmo tied into the simulation.

Soccer seems like it's on the other corner of the "implementation difficulty" matrix from racing.

It's pretty easy to hook up a ffb steering wheel and pedals to a computer, actually simulating the cars and track is the hard bit.

In soccer the actual simulation would be pretty simple - it's an elastic sphere bouncing around a fairly uniform surface and being hit by mostly solid body parts/boots without too many interacting parts. But putting the user into the world in a way that they get the necessary physical feedback is much harder.

Re:Pro drivers are competing with gamers after F1 and Nascar... by cosmodisk on Sunday March 22, 2020 @07:55PM (#22659956)
I think there's only one thing that comes closer to reality: MS Flight Simulator...
Re:Pro drivers are competing with gamers after F1 and Nascar... by dfee on Sunday March 22, 2020 @08:05PM (#22660011)
It is, as they say, As Real As It Gets.
Re:Pro drivers are competing with gamers after F1 and Nascar... by redis_mlc on Sunday March 22, 2020 @08:33PM (#22660183)
I used MS FS5 when I got my IFR endorsement, and was able to do it in the minimum hours needed, saving me at least a grand.

MS FS was the engine for some military sims in the early 2000's, and Qantas pilots did IFR currency practice on it when I was flying in NZ.

Although the terrain was pretty good, what made MS FS acceptable for pro use were the excellent instrument panels.

Re:Pro drivers are competing with gamers after F1 and Nascar... by ekianjo on Sunday March 22, 2020 @08:39PM (#22660217)
or X-Plane?
Re:Pro drivers are competing with gamers after F1 and Nascar... by mrguyorama on Monday March 23, 2020 @11:22AM (#22664944)
Having purchased X-Plane 11 while waiting for the new MSFS, and previously coming from an unmodded copy of FSX, I have never been more disappointed in a simulator product. I don't know how a system made with more than 10 years of extra effort can fall so far behind the competition. The terrain looks like garbage and doesn't make sense (Why did you generate a high voltage power line IN the road, you know exactly where both are!?) and the roads look amateur at best, the built in planes are mediocre and uninteresting, with half of them feeling nearly unimplemented at best, ATC that is completely unusable, and somehow worse performance, with a VR mode that feels not even quarter-assed. The minimum I can say for it is the interface seems okay and usable.

I guess it's not the market leader for a reason

Re:Pro drivers are competing with gamers after F1 and Nascar... by thedirt0115 on Sunday March 22, 2020 @10:12PM (#22660655)
Another sports sim that is incredibly close to real life is Virtual Pool 4. It looks quite dated, but no other game has more realistic billiard physics that I know of.
Re:Pro drivers are competing with gamers after F1 and Nascar... by n4r9 on Sunday March 22, 2020 @07:49PM (#22659931)
To be fair there's quite a big difference: Lionel Messi is an individual footballer whilst in Fifa you have more control over the team strategy.
Re:Pro drivers are competing with gamers after F1 and Nascar... by edsancha on Monday March 23, 2020 @10:44AM (#22664561)
Platforms like Zwift give professional cyclists a platform to practice their skills. It's widely used and fans ride with professionals on a daily basis. You definitely can't feel the wind, but you can get the benefits from the simulation.
Re:Pro drivers are competing with gamers after F1 and Nascar... by thatcat on Sunday March 22, 2020 @08:07PM (#22660029)
Sport sims help with mental strategy and positioning aspects. Being good at something isn't one dimensional.
Re:Pro drivers are competing with gamers after F1 and Nascar... by bitxbitxbitcoin on Sunday March 22, 2020 @09:34PM (#22660470)
FPV Drone Racing is a good contender I'd say. DRL uses the simulations as qualifiers for real life events.
Re:Pro drivers are competing with gamers after F1 and Nascar... by bonestamp2 on Sunday March 22, 2020 @08:17PM (#22660081)
> Being good at FIFA 19 in no way will make you good at real football.

Not that I would consider FIFA a sim, but I have to assume that, like racing, at least some knowledge of the strategy carries over.

Re:Pro drivers are competing with gamers after F1 and Nascar... by pvg on Sunday March 22, 2020 @08:23PM (#22660123)
Beside it not being a real sim, the viewpoint is completely different and the football most people play for fun is not played by the rules of the pro game.